Breaks an input geometry into triangular units or a mesh.
For 2D geometries, the triangulation is performed with respect to the X-Y plane.
For 3D geometries, such as faces, the triangulation is performed with respect to the normal direction of each surface.
Areas and circular segments will be converted into a linear equivalent in this transformer.
- Triangulated features are output through the Triangles port
- Triangulated mesh geometries are output through the TINSurface port.
- Unprocessed geometries are output through the Untouched port.
Editing Transformer Parameters
Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, click beside the applicable parameter. For more information, see Transformer Parameter Menu Options.
FME Licensing Level
FME Professional edition and above
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