3DRotator
Rotates features according to the right hand rule, and in a counter-clockwise direction about the specified axis of rotation.
An axis is defined by an origin and a direction. To rotate features in the opposite direction along an axis of rotation, simply negate the direction vector that defines the axis.
Input Ports
This transformer accepts features with 2D and 3D geometries. 2D input features are forced to 3D with a z value of 0.
Output Ports
The rotated features.
Parameters
Most of these parameters may be entered as a number, or can be set to the value of an attribute.
Specifies the rotation angle in degrees.
X Axis, Y Axis, Z Axis: these axes are predefined.
Custom Axis: need to specify axis origin and direction.
Specify the coordinates of a point on the axis of rotation.
Specify the axis direction vector. This vector does not have to be normalized.
Editing Transformer Parameters
Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, click beside the applicable parameter. For more information, see Transformer Parameter Menu Options.
Transformer Categories
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