Triangulator
Breaks an input geometry into triangular units or a mesh.
For Area geometries, such as Polygons and Donuts, the triangulation is performed with respect to the X-Y plane.
For Surface and Solid geometries, such as Faces, the triangulation is performed with respect to the normal direction of each surface.
Ellipses and Arc segments are stroked into linear equivalents in this transformer.
Output Ports
- Triangulated features are output through the Triangles port
- Triangulated mesh geometries are output through the TINSurface port.
- Unprocessed geometries are output through the Untouched port.
Editing Transformer Parameters
Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, click beside the applicable parameter. For more information, see Transformer Parameter Menu Options.
Transformer Categories
FME Licensing Level
FME Professional edition and above
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