fmeobjects.FMEMesh.getVertexNormalsInLocalCoordinates
- FMEMesh.getVertexNormalsInLocalCoordinates()
This is the same as
getVertexNormals()
with the exception that the transformation matrix is not applied.- Return type:
- Returns:
The list of vertex normals represented as (x, y, z) tuples.
- Raises:
FMEException – An exception is raised if an error occurred.