fmeobjects.FMEMesh.getVertices

FMEMesh.getVertices()

Retrieves the vertex list with vertices, in global coordinates (i.e., the transformation matrix is applied, if it exists), in the same index position as referenced by the faces.

Return type:

list[tuple[float]]

Returns:

The list of vertices represented as (x, y, z) tuples.

Raises:

FMEException – An exception is raised if an error occurred.