fmeobjects.FMEMesh.getVertexNormals
- FMEMesh.getVertexNormals()
Retrieves the vertex normal list with vertex normals, in global coordinates (i.e., the transformation matrix is applied, if it exists), in the same index position as referenced by the faces.
- Return type:
- Returns:
The list of vertex normals represented as (x, y, z) tuples.
- Raises:
FMEException – An exception is raised if an error occurred.