FME Transformers: 2024.1

Categories
3D

3D

Rasters

AppearanceStyler

Creates an appearance style that can later be applied to a surface (using the AppearanceSetter, for instance).

Coordinate Space Terminology

In order to reduce confusion between the real coordinate space of the surface and the texture coordinate space, this transformer uses "u" and "v" instead of "x" and "y" when referencing the latter. Note that this is also reflected in the parameter names.

For more information on appearance support in FME, see Appearances.

Configuration

Input Ports

Output Ports

Parameters

Editing Transformer Parameters

Transformer parameters can be set by directly entering values, using expressions, or referencing other elements in the workspace such as attribute values or user parameters. Various editors and context menus are available to assist. To see what is available, click beside the applicable parameter.

For more information, see Transformer Parameter Menu Options.

FME Community

The FME Community is the place for demos, how-tos, articles, FAQs, and more. Get answers to your questions, learn from other users, and suggest, vote, and comment on new features.

Search for all results about the AppearanceStyler on the FME Community.