fmeobjects.FMEMesh.getTextureCoordinates
- FMEMesh.getTextureCoordinates()
Retrieves the texture coordinate list with texture coordinates in the same index position as referenced by the faces. Only components where
hasTextureCoordinates[U|V|W|Q]
is true will be fetched.- Return type:
- Returns:
The list of coordinates represented as (u, v, w, q) tuples.
- Raises:
FMEException – An exception is raised if an error occurred.