fmeobjects.FMEMesh.getTextureCoordinateAt
- FMEMesh.getTextureCoordinateAt()
getTextureCoordinateAt(index),
Retrieve the texture coordinate at the specified index. Only components of the texture coordinate that return
True
fromhasTextureCoordinates[U|V|W|Q]
will be fetched. A value ofNone
means that the texture coordinate value doesn’t exist at that index. An error is returned if the index is out of range.- Return type:
- Returns:
The coordinate at the index represented as a (u, v, w, q) tuple or none.
- Raises:
FMEException – An exception is raised if an error occurred.