fmeobjects.FMETexture.setTextureWrap
- FMETexture.setTextureWrap(wrapStyle)
This routine sets the wrapping style associated with the texture. The style is stored as a Texture Wrap value. If the style is set to
FME_TEXTURE_BORDER_FILL
, the default border color of black (0,0,0), will be set. If the style is set to something other thanFME_TEXTURE_BORDER_FILL
, the border color will be removed from the texture.- Parameters:
wrapStyle (int) – The wrapping style associated with the texture. One of :
FME_TEXTURE_BORDER_FILL
,FME_TEXTURE_REPEAT_BOTH
,FME_TEXTURE_CLAMP_BOTH
,FME_TEXTURE_CLAMP_U_REPEAT_V
,FME_TEXTURE_REPEAT_U_CLAMP_V
,FME_TEXTURE_MIRROR
,FME_TEXTURE_NONE
.- Return type:
None