FME Transformers: 2024.1

Categories
3D

3D

Geometries

FaceReplacer

Replaces the geometry of a feature from donut, raster, or polygon to face. If the donut or polygon is not already three-dimensional, a 0.0 value for Z coordinates is assumed.

A face is a planar area in 3D space. The planar structure can be a raster, polygon or a donut.

For a raster, the transformer will replace the geometry with a face with the same bounding box as the original raster with a textured appearance using the original raster, as applied from the top view.

The planar area has a concept of a surface normal, a vector that points outwards perpendicular from the area. The direction of the surface normal in a face is determined by using the right-hand rule: if the fingers of your right hand curl along the order of the vertices, the direction that the thumb points to is the direction of the surface normal.

Usage Notes

  • This transformer has no effect on features that have geometries other than raster, donut, and polygon.  
  • You can use the 3DForcer to turn 2D geometry into 3D geometry.

Configuration

Output Ports

Parameters

Editing Transformer Parameters

Transformer parameters can be set by directly entering values, using expressions, or referencing other elements in the workspace such as attribute values or user parameters. Various editors and context menus are available to assist. To see what is available, click beside the applicable parameter.

For more information, see Transformer Parameter Menu Options.

FME Community

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Keywords: 3DFaceCreator