Performs a mathematical calculation on an expression that consists of FME Feature Functions, String Functions, Math Functions, and Math Operators. The operands and function arguments consist of attributes on the input feature, constant literals, published and private parameters, as well as functions and operators. You can use the GUI interface to set up an expression, but you can also edit an expression manually. The results of the expression are stored inside attributes specified by user.
There are two main uses for ExpressionEvaluator:
- Apply one expression to one attribute
- set Evaluation Mode to either Create New Attribute or Overwrite Existing Attributes, but only overwrite one attribute.
- expression might use @Value() function, but doesn’t use @CurrentAttribute() function.
- For example, if you want to add 1 to the values in a single attribute, use the expression @Value(attr) + 1, set Evaluation Mode to Overwrite Existing Attributes, and set Attributes to Overwrite to attr.
- Apply one expression to multiple attributes
- set Evaluation Mode to Overwrite Existing Attributes and only select the attributes that will be overwritten with new values. Unselected attributes will keep their original values.
- expression might use @CurrentAttribute() function, but typically won’t use @Value() function.
- For example, if you want to add 1 to the values in a few attributes, use the expression @CurrentAttribute() + 1, set Evaluation Mode to Overwrite Existing Attributes, and select the attributes to apply this to.
The supported operators are a subset of the operators permitted in C expressions. They have the same meaning and precedence as the corresponding C operators with one notable exception: they support numeric nulls.
Expressions are expected to yield numeric results. FME supports numeric nulls, which permit expressions to return null as result. For example, the expression 8.2 + 6 returns 14.2, whereas the expression @Value(nullAttr) * 1 returns null.
Inside the ExpressionEvaluator, null, missing, and empty string attributes are all considered to be null. Thus, @Value(attr) * 1 will result in null if attr is not present on the feature or is an empty string.
Choose Create New Attribute to evaluate the specified expression and have the calculated results put in the specified attribute.
Choose Overwrite Existing Attributes to evaluate the specified expression once per selected attribute. The result of the evaluation will be put back into the attribute.
Attributes To Overwrite
This parameter allows the same expression to be evaluated, once per selected attribute. For each attribute specified, the result of the expression will be stored into that attribute.
If the expression needs the value of the current attribute, retrieve it using the function @CurrentAttribute(). For example, if the incoming feature has attributes X and Y, and we wish to increment each by one, select both attributes, and set the expression to @CurrentAttribute() + 1. This will set the attribute X to X+1 and Y to Y+1.
Warning The order of evaluation is not guaranteed. If overwriting attr, @Value(attr) should not be used.
Advanced: Attribute Value Handling
Name the attribute to contain the result.
An expression consists of a combination of operators and operands, functions and arguments, and parentheses. White spaces may be used between the operands, operators, and parentheses, and are ignored by the expression processor.
Operands and arguments may be specified in the following ways:
- As a constant numeric value, either integer or floating-point.
- As the value of an FME feature attribute, using the @Value() or @CurrentAttribute() notation. The attribute's value is used as the operand or argument.
- As an FME feature or mathematical function, such as @Area() or @sin(1). The function is evaluated and the result used as the operand or argument.
Numeric values may be specified in decimal, such as 123 or 12.3, in octal if the first two characters of the operand are 0o (zero followed by the letter o), or in hexadecimal if the first two characters of the operand are 0x.
Floating-point numbers may be specified in any of the ways accepted by an ANSI-compliant C compiler, except that "f", "F", "l", and "L" suffixes are not permitted. For example, all of the following are valid floating-point numbers: 2.1, 3., 6e4, 7.91e+16. If no numeric interpretation is possible, then an operand is considered to be null.
For more information on the elements of the editor GUI, see the Arithmetic Editor.
FME Feature Functions
For more information, see FME Feature Functions.
For more information, see String Functions.
For more information, see Math Functions.
For more information, see Math Operators.
FME Community has a good example of the ExpressionEvaluator.
Editing Transformer Parameters
Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, click beside the applicable parameter. For more information, see Transformer Parameter Menu Options.
There are several ways to define a value for use in a Transformer. The simplest is to simply type in a value or string, which can include functions of various types such as attribute references, math and string functions, and workspace parameters. There are a number of tools and shortcuts that can assist in constructing values, generally available from the drop-down context menu adjacent to the value field.
Using the Text Editor
The Text Editor provides a convenient way to construct text strings (including regular expressions) from various data sources, such as attributes, parameters, and constants, where the result is used directly inside a parameter.
Using the Arithmetic Editor
The Arithmetic Editor provides a convenient way to construct math expressions from various data sources, such as attributes, parameters, and feature functions, where the result is used directly inside a parameter.
Set values depending on one or more test conditions that either pass or fail.
Expressions and strings can include a number of functions, characters, parameters, and more.
When setting values - whether entered directly in a parameter or constructed using one of the editors - strings and expressions containing String, Math, Date/Time or FME Feature Functions will have those functions evaluated. Therefore, the names of these functions (in the form @<function_name>) should not be used as literal string values.
|These functions manipulate and format strings.
|A set of control characters is available in the Text Editor.
|Math functions are available in both editors.
|Date and time functions are available in the Text Editor.
|These operators are available in the Arithmetic Editor.
|These return primarily feature-specific values.
|FME and workspace-specific parameters may be used.
|Creating and Modifying User Parameters
|Create your own editable parameters.
Dialog Options - Tables
Transformers with table-style parameters have additional tools for populating and manipulating values.
Enabled once you have clicked on a row item. Choices include:
Cut, Copy, and Paste
Enabled once you have clicked on a row item. Choices include:
Cut, copy, and paste may be used within a transformer, or between transformers.
|Start typing a string, and the matrix will only display rows matching those characters. Searches all columns. This only affects the display of attributes within the transformer - it does not alter which attributes are output.
|Import populates the table with a set of new attributes read from a dataset. Specific application varies between transformers.
Generally resets the table to its initial state, and may provide additional options to remove invalid entries. Behavior varies between transformers.
Note: Not all tools are available in all transformers.
The mathematical operators in the ExpressionEvaluator are based on the Tool Command Language (Tcl) expr command.1
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