2DForcer
Removes z coordinates from features.
Typical Uses
-
Converting 3D geometries to 2D
-
Optimizing performance when z coordinates are not needed
How does it work?
The 2DForcer receives any geometry type and removes any z coordinates, converting 3D features to 2D.
Features without z coordinates are passed through unchanged.
Point clouds will be reduced to their bounding cube’s footprint.
Raster features, including digital elevation models, are considered 2D and will pass through unchanged.
Examples
Configuration
Input Ports
Output Ports
Parameters
This transformer has no parameters.
Editing Transformer Parameters
Transformer parameters can be set by directly entering values, using expressions, or referencing other elements in the workspace such as attribute values or user parameters. Various editors and context menus are available to assist. To see what is available, click beside the applicable parameter.
For more information, see Transformer Parameter Menu Options.
Reference
Processing Behavior |
|
Feature Holding |
No |
Dependencies | None |
Aliases | |
History |
FME Community
The FME Community has a wealth of FME knowledge with over 20,000 active members worldwide. Get help with FME, share knowledge, and connect with users globally.
Search for all results about the 2DForcer on the FME Community.
Examples may contain information licensed under the Open Government Licence – Vancouver, Open Government Licence - British Columbia, and/or Open Government Licence – Canada.