Mojang Minecraft Writer Parameters
FME considers a dataset to be a folder name, and the feature type of each dataset is the filename.
The Mojang Minecraft writer will delete any Minecraft files present in the folder before writing.
Terrain Generation
Allows Minecraft to modify some of your blocks and generate structures, ores, and lakes among other game features. This may change some of your selected blockIDs.
Default: False
Creates extra points to fill in empty space below the dataset. Uses the fill block ID to generate the extra terrain.
Offsets the point cloud to (0, 0). This operation does not modify the z-components.
Default: True
Sets the biome of the Minecraft world. The biome controls various geographic features such as the temperature, humidity, and sky/foliage colors.
Default: Plains
Generator Settings
Defines the type of terrain generation to occur outside of the bounds of the dataset.
The default uses generic Minecraft generation.
- Large Biomes makes the Biomes more expansive.
- Amplified consists of many large hills and mountains.
- Flat generates a flat terrain, which uses the Generator Options parameter.
Additional options for the generator when “flat” generator name is selected.
Select from common presets such as Classic Flat, Redstone Ready, and Bottomless Pit, or add custom generation strings.
Default: Classic Flat
Advanced
The blockID used for Fill Under.
Default: 1 (Stone)