fmeobjects.FMEMesh.getVertexNormalAt

FMEMesh.getVertexNormalAt(index)

Retrieve the vertex normal, in global coordinates (i.e., the transformation matrix is applied, if it exists), at the specified index. An FMEException is raised if the index is out of range.

Return type:

tuple[float] or None

Returns:

The vertex at the index represented as a (x, y, z) tuple.

Raises:

FMEException – An exception is raised if an error occurred.