fmeobjects.FMEMesh.getVertices¶
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FMEMesh.getVertices()¶ Retrieves the vertex list with vertices, in global coordinates (i.e., the transformation matrix is applied, if it exists), in the same index position as referenced by the faces.
Return type: list[tuple[float]] Returns: The list of vertices represented as (x, y, z) tuples. Raises: FMEException – An exception is raised if an error occurred.