fmeobjects.FMEMesh.getVertexNormalsInLocalCoordinates¶
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FMEMesh.getVertexNormalsInLocalCoordinates()¶ This is the same as
getVertexNormals()with the exception that the transformation matrix is not applied.Return type: list[tuple[float]] Returns: The list of vertex normals represented as (x, y, z) tuples. Raises: FMEException – An exception is raised if an error occurred.