fmeobjects.FMEMesh.getVerticesInLocalCoordinates

FMEMesh.getVerticesInLocalCoordinates()

This is the same as getVertices() with the exception that the transformation matrix is not applied.

Return type:list[tuple[float]]
Returns:The list of vertices represented as (x, y, z) tuples.
Raises:FMEException – An exception is raised if an error occurred.