fmeobjects.FMETexture.getRotation
- FMETexture.getRotation()
This routine retrieves the rotation angle associated with the texture. The angle is stored in degrees CCW from the x-axis, and is by default 0. Rotation is centered according to the Center variable. This return
None
if the scaling is the default angle of 0.- Return type:
- Returns:
The angle of rotation.