fmeobjects.FMELibrary.getTextureCopy
- FMELibrary.getTextureCopy(textureReference)
This routine returns a copy of the referenced Texture object from the Library. If there is no such Texture in the Library,
None
is returned.- Parameters:
textureReference (int) – The texture Reference.
- Return type:
FMETexture or None
- Returns:
The texture or
None
.