fmeobjects.FMEAppearance.getColorEmissive

FMEAppearance.getColorEmissive()

This routine retrieves the emissive color the color of this Appearance as r g b values between 0.0 and 1.0. This will return None if it did not have an emissive color associated with it.

Return type:

tuple[float] or None

Returns:

A tuple of the r g b values of the emissive color.