FME Transformers: 2024.1

Categories
3D

3D

SharedItemIDSetter

Sets Shared Object IDs onto the front and/or back sides of geometries.

You may also, at the same time, generate the texture coordinates of the surfaces that are affected. Texture coordinates are only required where Raster textures are used.

Geometry Definition IDs can be set on existing Geometry Instances. New Geometry Instances can be created by setting a Geometry Definition ID on a single Point, or on an aggregate containing a single Point. The Point coordinates will be the insert location of the new Geometry Instance, and any matrix that may exist on the Aggregate will be used as the placement matrix (scale, offset, rotation, etc.) for the new Geometry Instance.

Setting a Geometry Definition ID on a single oriented Point will result in the Point’s orientation being used as the placement matrix for the new Geometry Instance.

Configuration

Input Ports

Output Ports

Parameters

Editing Transformer Parameters

Transformer parameters can be set by directly entering values, using expressions, or referencing other elements in the workspace such as attribute values or user parameters. Various editors and context menus are available to assist. To see what is available, click beside the applicable parameter.

For more information, see Transformer Parameter Menu Options.

FME Community

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