fmeobjects.FMEMeshPartIterator.getTextureCoordinateIndices

FMEMeshPartIterator.getTextureCoordinateIndices(front)

Returns the texture coordinate indices in the current mesh part via a list of ints. The front parameter controls whether this query should return the front or the back texture coordinate indices. Both can be fetched independently.

Parameters:

front (bool) – Indicates whether the indices should be fetched for the front or back of the mesh part.

Return type:

list[int] or None

Returns:

The texture coordinate indices or None if a problem occurred.