fmeobjects.FMEMesh.resolvePartDefaults

FMEMesh.resolvePartDefaults()

This call assumes that the mesh has been triangulated. It will remove any mesh parts that do not have three edges and will also remove triangles with repeated vertex indices. It will return true if any parts are removed by the call. This method assumes that duplicate indices have already been removed from the mesh.

Return type:

bool

Returns:

Returns True if any parts are removed by the call and False otherwise.