fmeobjects.FMEMesh.appendVertices

FMEMesh.appendVertices(points)

Appends the vertices to the end of the vertex list. This method will assume that passed vertices are in local coordinates (i.e. the transformation matrix will be applied to these vertices).

Parameters:

points (list[tuple[float]]) – The list of vertices to be added. The vertices are represented as (x, y, z) tuples.

Return type:

None