fmeobjects.FMETexture.setTextureWrap

FMETexture.setTextureWrap(wrapStyle)

This routine sets the wrapping style associated with the texture. The style is stored as a Texture Wrap value. If the style is set to FME_TEXTURE_BORDER_FILL, the default border color of black (0,0,0), will be set. If the style is set to something other than FME_TEXTURE_BORDER_FILL, the border color will be removed from the texture.

Parameters:

wrapStyle (int) – The wrapping style associated with the texture. One of : FME_TEXTURE_BORDER_FILL, FME_TEXTURE_REPEAT_BOTH, FME_TEXTURE_CLAMP_BOTH, FME_TEXTURE_CLAMP_U_REPEAT_V, FME_TEXTURE_REPEAT_U_CLAMP_V, FME_TEXTURE_MIRROR, FME_TEXTURE_NONE.

Return type:

None