fmeobjects.FMETexture.getBorderColor

FMETexture.getBorderColor()

This routine retrieves the border color of this Texture. The color is a vector in r g b color space with values between 0.0 and 1.0. This will return None if it did not have a border color set.

Return type:

tuple[float]

Returns:

The border color, formatted (ddd) (r, g, b).