fmeobjects.FMEAppearance.setColorEmissive

FMEAppearance.setColorEmissive(r, g, b)

This routine sets the Emissive color of this Appearance. The color values should be in r g b color space with values between 0.0 and 1.0. Setting any color value to a negative value will remove the color from this Appearance.

Parameters:
  • r (float) – The r value of the color emissive to set on this appearance.

  • g (float) – The g value of the color emissive to set on this appearance.

  • b (float) – The b value of the color emissive to set on this appearance.

Return type:

None