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__init__()
x.__init__(...) initializes x; see help(type(x)) for signature |
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a new object with type S, a subtype of T
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int
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getAppearanceReference(front)
This method returns the appearance reference within the Library
associated with this mesh part iterator. |
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list of ints, or None
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getTextureCoordinateIndices(front)
Returns the texture coordinate indices in the current mesh part via a
list of ints.The front parameter controls whether this query should
return the front or the back texture coordinate indices. |
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getVertexIndices()
Returns the vertex indices in the current mesh part via a list of
ints.@rtype: list of ints, or
None |
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getVertexNormalIndices()
Returns the vertex normal indices in the current mesh part via a list
of ints.@rtype: list of ints, or
None |
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bool
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hasTextureCoords(front)
Returns a boolean indicating whether or not the mesh part iterator
has texture coordinates.The front parameter controls whether this
query should be made on the front or back of the mesh part. |
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bool
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hasVertexNormals()
Returns a boolean indicating whether or not the mesh part iterator
has vertex normals. |
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the next value, or raise StopIteration
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int
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numVertices()
Get the number of vertices. |
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bool
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seek(index)
This method advances the iterator to the mesh part specified by
index, if it exists. |
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bool
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sideExists(front)
Indicates whether of not the side of the mesh part exists. |
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Inherited from object:
__delattr__,
__format__,
__getattribute__,
__hash__,
__reduce__,
__reduce_ex__,
__repr__,
__setattr__,
__sizeof__,
__str__,
__subclasshook__
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