fmeobjects.FMETexture.setTextureWrap¶
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FMETexture.setTextureWrap(wrapStyle)¶ This routine sets the wrapping style associated with the texture. The style is stored as a Texture Wrap value. If the style is set to
FME_TEXTURE_BORDER_FILL, the default border color of black (0,0,0), will be set. If the style is set to something other thanFME_TEXTURE_BORDER_FILL, the border color will be removed from the texture.Parameters: wrapStyle (int) – The wrapping style associated with the texture. One of : FME_TEXTURE_BORDER_FILL,FME_TEXTURE_REPEAT_BOTH,FME_TEXTURE_CLAMP_BOTH,FME_TEXTURE_CLAMP_U_REPEAT_V,FME_TEXTURE_REPEAT_U_CLAMP_V,FME_TEXTURE_MIRROR,FME_TEXTURE_NONE.Return type: None