fmeobjects.FMEText.setLocation

FMEText.setLocation(location)

Sets the existing text object’s location to the value in ‘location’. An error is returned if the new location is invalid or NULL.

Parameters:

location (FMEGeometry) – The new location to set the existing text object to.

Return type:

None

Raises:

FMEException – An exception is raised if an error occurred.