The FME Augmented Reality (AR) Reader/Writer enables FME to access FME AR files. These files can be loaded into the FME Augmented Reality app on certain iOS and Android devices.
An FME AR file consists of a package of several OBJ and Material files that define a collection of 3D geometries that can be displayed using the FME Augmented Reality app.
FME AR files generally contain three-dimensional geometry. Two-dimensional data will be represented with one of the coordinates (usually y or z) being 0.0 for all geometry.
The FME AR reader produces FME features for geometry data in an FME AR file. The FME AR reader extracts all the geometry in an FME AR archive and then presents the elements one at a time to FME for further processing. Each .obj model in the file will create an FME feature type and produce a single feature.
The value for the Reader Dataset is the path to the FME AR file.
The writer creates and writes feature data to an .fmear file.
An existing .fmear file in the folder is overwritten with the new .fmear file with the same name. If the .fmear file cannot be written, the translation fails.
The value for the Writer Dataset is the path to the output file.
Each feature type written to an FME AR writer will create a separate model within the output .fmear file. Texture and material information will be combined into a single material library, and all texture sources will also be packaged into the .fmear.
Feature type fanout is supported.