Autodesk 3ds Reader/Writer
FME can read and write Autodesk® 3ds format files.
The 3ds format was originally developed as the native format for Autodesk 3D Studio (Releases 1 to 4). It is now commonly used as an interchange format between different 3D modeling and rendering applications.
Autodesk 3ds Product and System Requirements
Format |
FME Platform |
Operating System |
||||
---|---|---|---|---|---|---|
Reader/Writer |
FME Form |
FME Flow |
FME Flow Hosted |
Windows 64-bit |
Linux |
Mac |
Reader |
Yes |
Yes |
Yes |
Yes |
- Linux Intel: Yes - Linux ARM: No |
- macOS Intel: Yes - macOS ARM: No |
Writer |
Yes |
Yes |
Yes |
Yes |
- Linux Intel: Yes - Linux ARM: No |
- macOS Intel: Yes - macOS ARM: No |
Reader Overview
The reader produces FME features for geometry data in a 3ds file. It extracts all the geometry in a 3ds file, and then presents the elements one at a time to FME for further processing. Each 3ds element will create an FME feature.
Writer Overview
The 3D model has a hierarchical structure of Nodes, which are elements of the model.
For each node, there is a corresponding mesh, which contains the geometry of the object. Feature types become Nodes. Features become Meshes that may have geometries and attributes.
The 3ds Writer does not support feature type fanout.