Reader Overview (VRML 2.0)
                                                The VRML reader produces FME features for geometry data from VRML files, but it supports only a small subset of VRML 2.0 (VRML97).
All geometries generated by the reader will be stored as an fme_aggregate.
Note  The reader does not support animations or Proto nodes.
                                                - Group
 - Transform
 - Shape
 
- Box
 - Sphere
 - Cone
 - Cylinder
 - Indexed Face Set
 
- Diffuse Color
 - Specular Color
 - Emissive Color
 - Shininess
 - Image Texture
 
Note: These Appearance options must be set for VRML, because they are used to render objects, and are a requirement of the standard. If no Materials {} node is present to set these options, the defaults will be used, as specified in the standard (ISO/IEC 14772-1:1997). This is equivalent to inserting this node:
Material { 
  exposedField SFColor diffuseColor      0.8 0.8 0.8 # [0,1]
  exposedField SFColor emissiveColor     0 0 0       # [0,1]
  exposedField SFFloat shininess         0.2         # [0,1]
  exposedField SFColor specularColor     0 0 0       # [0,1]
  exposedField SFFloat transparency      0           # [0,1]
  exposedField SFFloat ambientIntensity  0.2         # [0,1]
}