MeshSimplifier

Reduces the number of triangles in a mesh.

Storing and processing large meshes can be expensive. In some cases a simpler representation of the mesh can be just as useful, and more efficient.

Meshes that are output will be smaller to store and easier to process.

The simplification process used by this transformer avoids merging triangles whose appearances differ (for example, by differing textures or colors).

Jump to Configuration

Configuration

Input Ports

Output Ports

Parameters

Editing Transformer Parameters

Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, click beside the applicable parameter. For more information, see Transformer Parameter Menu Options.

Defining Values

There are several ways to define a value for use in a Transformer. The simplest is to simply type in a value or string, which can include functions of various types such as attribute references, math and string functions, and workspace parameters. There are a number of tools and shortcuts that can assist in constructing values, generally available from the drop-down context menu adjacent to the value field.

Dialog Options - Tables

Transformers with table-style parameters have additional tools for populating and manipulating values.

Reference

Processing Behavior

Feature-Based

Feature Holding

No

Dependencies Not supported on 32-bit Windows
FME Licensing Level FME Professional Edition and above
Aliases  
History Released in FME 2018.0

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Examples may contain information licensed under the Open Government Licence – Vancouver and/or the Open Government Licence – Canada.