AppearanceStyler

Creates an appearance style that can later be applied to a surface (using the AppearanceSetter, for instance).

For more information on appearance support in FME, see Appearances.

Input Ports

Output Ports

Coordinate Space Terminology

In order to reduce confusion between the real coordinate space of the surface and the texture coordinate space, this transformer uses "u" and "v" instead of "x" and "y" when referencing the latter. Note that this is also reflected in the parameter names.

Parameters

Editing Transformer Parameters

Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, click beside the applicable parameter. For more information, see Transformer Parameter Menu Options.

Transformer Categories

3D

Rasters

Search FME Community

Search for samples and information about this transformer on the FME Community.