fmeobjects.FMEText.setTextString¶
-
FMEText.
setTextString
(textString)¶ Sets the existing text object’s text string to ‘textString’. The ‘textString’ is specified as a
six.text_type
, which is set as an encoded text string on the text object.Parameters: textString (six.text_type) – The new text string to set on the text object. Return type: None