fmeobjects.FMEText.setTextString

FMEText.setTextString(textString)

Sets the existing text object’s text string to ‘textString’. The ‘textString’ is specified as a six.text_type, which is set as an encoded text string on the text object.

Parameters:textString (six.text_type) – The new text string to set on the text object.
Return type:None