fmeobjects.FMERectangleFace.setTransformationMatrix¶
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FMERectangleFace.
setTransformationMatrix
(matrix)¶ Sets this rectangle face’s transformation matrix, replacing the existing matrix if it exists. Only three rows are expected in the input array, as a bottom row of [ 0 0 0 1 ] is assumed.
Parameters: matrix (list[list[float]]) – The transformation matrix, formatted [[dddd][dddd][dddd]]. Return type: None