fmeobjects.FMEMeshPartIterator.getTextureCoordinateIndices¶
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FMEMeshPartIterator.
getTextureCoordinateIndices
(front)¶ Returns the texture coordinate indices in the current mesh part via a list of ints. The front parameter controls whether this query should return the front or the back texture coordinate indices. Both can be fetched independently.
Parameters: front (bool) – Indicates whether the indices should be fetched for the front or back of the mesh part. Return type: list[int] or None Returns: The texture coordinate indices or None
if a problem occurred.