fmeobjects.FMEMesh.getTextureCoordinates¶
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FMEMesh.
getTextureCoordinates
()¶ Retrieves the texture coordinate list with texture coordinates in the same index position as referenced by the faces. Only components where
hasTextureCoordinates[U|V|W|Q]
is true will be fetched.Return type: list[tuple[float]] Returns: The list of coordinates represented as (u, v, w, q) tuples. Raises: FMEException – An exception is raised if an error occurred.