fmeobjects.FMEMesh.appendVertexNormal

FMEMesh.appendVertexNormal(x, y, z)

Appends the point to the end of the vertex normal list.

Parameters:
  • x (float) – The x coordinate of the vertex to be appended.
  • y (float) – The y coordinate of the vertex to be appended.
  • z (float) – The z coordinate of the vertex to be appended.
Return type:

None