fmeobjects.FMECSGSolid.getPrimitives¶
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FMECSGSolid.
getPrimitives
()¶ getPrimitives(multiSolid),
Adds a copy of all the primitives stored in this CSG solid hierarchy to the multi-solid passed in. Solids existing in the input multi-solid are unmodified; thus the number of solids contained in the multi-solid will increase by the total number of primitives stored in this CSG solid hierarchy.
Parameters: multiSolid (FMEMultiSolid) – The multi-solid to add a copy of all the primitives stored in this CSG solid hierarchy to. Return type: None