fmeobjects.FMELibrary.getTextureCopy¶
-
FMELibrary.
getTextureCopy
(textureReference)¶ This routine returns a copy of the referenced Texture object from the Library. If there is no such Texture in the Library,
None
is returned.Parameters: textureReference (int) – The texture Reference. Return type: FMETexture or None Returns: The texture or None
.