Adds or replaces Appearances, Textures, Rasters, or Geometry Definitions in the internal FMELibrary.
A feature that contains an Appearance, Texture, or Raster style, or any geometry (when adding Geometry Definitions).
Input features that were used to add an item to the internal FMELibrary are output through the Output port.
Input features that were not used to add an item to the internal FMELibrary.
The type of shared item to add.
When you pass in features, this transformer will be creating shared items. However, there are two ways these new shared items may be stored and used:
When replacing existing items, this parameter specifies the name of the attribute containing the shared item ID to replace.
When adding new items, this parameter specifies the name of the attribute that will store the ID of the added shared item.
Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, click beside the applicable parameter. For more information, see Transformer Parameter Menu Options.
Search for samples and information about this transformer on the FME Knowledge Center.
Associated FME function or factory: SharedObjectFactory