FME Server C++ API 3.0
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append(T *element)=0 | IFMEServerVector< T > | [pure virtual] |
clear()=0 | IFMEServerVector< T > | [pure virtual] |
clearAndDestroy()=0 | IFMEServerVector< T > | [pure virtual] |
entries() const =0 | IFMEServerVector< T > | [pure virtual] |
IFMEServerVector() | IFMEServerVector< T > | [inline, protected] |
IFMEServerVector(const IFMEServerVector &) | IFMEServerVector< T > | [private] |
insertAt(const FME_UInt32 index, T *element)=0 | IFMEServerVector< T > | [pure virtual] |
operator()(const FME_UInt32 index)=0 | IFMEServerVector< T > | [pure virtual] |
operator=(const IFMEServerVector &) | IFMEServerVector< T > | [private] |
removeLast()=0 | IFMEServerVector< T > | [pure virtual] |
~IFMEServerVector() | IFMEServerVector< T > | [inline, protected, virtual] |