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FME Server C++ API 3.0
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| append(T *element)=0 | IFMEServerVector< T > | [pure virtual] |
| clear()=0 | IFMEServerVector< T > | [pure virtual] |
| clearAndDestroy()=0 | IFMEServerVector< T > | [pure virtual] |
| entries() const =0 | IFMEServerVector< T > | [pure virtual] |
| IFMEServerVector() | IFMEServerVector< T > | [inline, protected] |
| IFMEServerVector(const IFMEServerVector &) | IFMEServerVector< T > | [private] |
| insertAt(const FME_UInt32 index, T *element)=0 | IFMEServerVector< T > | [pure virtual] |
| operator()(const FME_UInt32 index)=0 | IFMEServerVector< T > | [pure virtual] |
| operator=(const IFMEServerVector &) | IFMEServerVector< T > | [private] |
| removeLast()=0 | IFMEServerVector< T > | [pure virtual] |
| ~IFMEServerVector() | IFMEServerVector< T > | [inline, protected, virtual] |